/emotionecho

Collaborative Concept

Task context

↓

Support

↓

Designer choice

Derived interaction principle / not a recorded sensing session

EMOTION ECHO

I explored how task context and simulated designer-state input could shape optional support in creative work.

/CONTRIBUTION

I developed interaction principles and interface concepts.

ROLE

Personal interaction and interface workstream within a larger EEG collaboration

STATUS

Concept interface; sensing and inference unvalidated

/TIMELINE

June 2025

/emotionecho

Collaborative Concept

Task context

↓

Support

↓

Designer choice

Derived interaction principle / not a recorded sensing session

EMOTION ECHO

I explored how task context and simulated designer-state input could shape optional support in creative work.

/CONTRIBUTION

I developed interaction principles and interface concepts.

ROLE

Personal interaction and interface workstream within a larger EEG collaboration

STATUS

Concept interface; sensing and inference unvalidated

/TIMELINE

June 2025

/emotionecho

Collaborative Concept

Task context

↓

Support

↓

Designer choice

Derived interaction principle / not a recorded sensing session

EMOTION ECHO

I explored how task context and simulated designer-state input could shape optional support in creative work.

/CONTRIBUTION

I developed interaction principles and interface concepts.

ROLE

Personal interaction and interface workstream within a larger EEG collaboration

STATUS

Concept interface; sensing and inference unvalidated

/TIMELINE

June 2025

Concept interface. EEG connection, cognitive-state indicators and displayed values have not been validated.

/Showcase

Project showcase

Source studio interface / concept artwork

Technical implementation and sole authorship of the complete screenshot are not established.

/Showcase

Project showcase

Source studio interface / concept artwork

Technical implementation and sole authorship of the complete screenshot are not established.

01

DESIGNER CONTROL

Keep the designer in control

Treat inferred state as context, preserving choice.

01

DESIGNER CONTROL

Keep the designer in control

Treat inferred state as context, preserving choice.

Support within the task

Emotion Echo explores pairing a designer’s ongoing task with a proposed cognitive-state input for creative-work support. This is an interaction premise, not a validated need or live signal model.

Inferred state is context, not a command

RATIONALE

Offer contextual support while leaving the designer free to ignore, edit or use it. These are concept principles, not findings from a supplied user study.

CONSEQUENCE

These are concept principles rather than findings from a supplied user study.

Support within the task

Emotion Echo explores pairing a designer’s ongoing task with a proposed cognitive-state input for creative-work support. This is an interaction premise, not a validated need or live signal model.

Inferred state is context, not a command

RATIONALE

Offer contextual support while leaving the designer free to ignore, edit or use it. These are concept principles, not findings from a supplied user study.

CONSEQUENCE

These are concept principles rather than findings from a supplied user study.

Contextualize assistance

RATIONALE

Connect a suggestion to the current creative task; do not treat a simulated or inferred state as an instruction.

Place support beside the work

RATIONALE

Place optional support beside the design workspace while preserving the person’s choice.

Allow recovery

RATIONALE

If a proposed direction is unsuitable, keep a path to a prior version visible as a recovery concept.

Contextualize assistance

RATIONALE

Connect a suggestion to the current creative task; do not treat a simulated or inferred state as an instruction.

02

INTERFACE

Show support beside the work

Concept screens communicate support beside the work.

02

INTERFACE

Show support beside the work

Concept screens communicate support beside the work.

Hypothetical scenario

Hypothetical scenario: a designer edits a form in Blender or Rhino. A simulated state input is paired with task context; the concept assistant offers an optional prompt. The designer may ignore, edit or use it, then choose a prior timeline version if needed. No step is a recorded run.

Hypothetical scenario

Hypothetical scenario: a designer edits a form in Blender or Rhino. A simulated state input is paired with task context; the concept assistant offers an optional prompt. The designer may ignore, edit or use it, then choose a prior timeline version if needed. No step is a recorded run.

Notice the Smart Suggestions card beside the sculpting workspace: it presents one prompt while the work remains visible.

EEG connection, state values and assistant behavior remain unvalidated concept artwork.

Source assistant concept artwork; full technical and individual screen authorship are not established.

Read the dashboard as a concept

The studio and state values are concept artwork, not validated EEG measurements or system outputs.

Read the dashboard as a concept

The studio and state values are concept artwork, not validated EEG measurements or system outputs.

03

RECOVERY

Return to an earlier version

Keep earlier versions available as a route back.

03

RECOVERY

Return to an earlier version

Keep earlier versions available as a route back.

Timeline concept: notice the three named versions—Initial sphere, Sculpted surface, Detailed refinement—as prior-state references.

Saving, branching and restoration are not demonstrated.

04

METHODS

How the concept could work

Source-named technologies with unknown run status.

04

METHODS

How the concept could work

Source-named technologies with unknown run status.

Emotiv Cortex — Named EEG integration direction. Status: RUN STATUS UNKNOWN.

Emotiv Cortex — Named EEG integration direction. Status: RUN STATUS UNKNOWN.

Emotiv Cortex — Named EEG integration direction. Status: RUN STATUS UNKNOWN.

05

NEXT STEPS

Test understanding and control

Evaluate understanding and control before relying on sensing.

05

NEXT STEPS

Test understanding and control

Evaluate understanding and control before relying on sensing.

Test agency before sensing claims

DIRECTION

Context, choice and recovery

The concept connects assistance to the task while retaining designer choice and a proposed path to prior versions.

LIMIT

No inference or intervention result

No classifier accuracy, participant evaluation, intervention effect, clinical/wellbeing outcome or production integration is established.

NEXT

Evaluate with mocked inputs

Test whether designers understand, ignore, edit and recover from a visibly simulated suggestion before evaluating sensing integration.

Test agency before sensing claims

DIRECTION

Context, choice and recovery

The concept connects assistance to the task while retaining designer choice and a proposed path to prior versions.

LIMIT

No inference or intervention result

No classifier accuracy, participant evaluation, intervention effect, clinical/wellbeing outcome or production integration is established.

NEXT

Evaluate with mocked inputs

Test whether designers understand, ignore, edit and recover from a visibly simulated suggestion before evaluating sensing integration.

Test agency before sensing claims

DIRECTION

Context, choice and recovery

The concept connects assistance to the task while retaining designer choice and a proposed path to prior versions.

LIMIT

No inference or intervention result

No classifier accuracy, participant evaluation, intervention effect, clinical/wellbeing outcome or production integration is established.

NEXT

Evaluate with mocked inputs

Test whether designers understand, ignore, edit and recover from a visibly simulated suggestion before evaluating sensing integration.